Gaming Schedule

FRIDAY: 
Time: Noon to close

GM/Name: Sean Hoesing

Game & Short Description: D&D 5e Adventure’s League: Waterdeep Dragon Heist- Non Non-Hero Run!

Ever get sick of being the goodie goods and skipping around the flowers of friendship and happy thoughts? If so, this is the run for you! Join up and run a tavern, cause chaos, and find a hidden vault all while juggling your allies, enemies, and factions all wanting the gold! This will be following Adventure League rules and new players are welcomed!

# of Players: 7

NOTE:  All Weekend

 

Time: Noon to close

GM/Name: Dane Hanson

Game & Short Description: Betrayal legacy campaign
I have an unused betrayal legacy and want to run a all day campaign

# of Players: 5

 

Time: 2 PM – 5 PM

GM/Name: Stephen Vossler

Game & Short Description: Lords of Waterdeep
Including the Undercity and Scoundrels of Skullport expansions.

# of Players: 3 to 6

 

Time:  3 PM

Game & Description: Star Trek: Challenger RPG  (“Old Beginnings”)

GM: Brett Best

Description:  The crew of NX-03, “Challenger,” find themselves thrown into the future, thrust into the middle of a war defending a Federation they never knew from Klingon aggression (the Four Years War).  Will they survive a new battle in a new era?  This RPG features home-brewed rules for character and starship combat action resolution.
# of Players: 5

 

Time: 4 pm to midnight

GM/Name: Don Glewwe

Game & Short Description: Chain of Command. WW2 infantry combat.
Shrinking the Bulge, January ’45. During the German retreat as the battle winds down a tired, depleted American platoon has to cross yet another snowy field to clear out a farmhouse. A few Germans are ordered to delay the Allied advance to allow the escape of their comrades. No glory to be had, just trying to survive another day of the long winter – a bit like living here?

Available through the evening to try out the rules. Games can last from 2 to 4 hours or until patience/interest wanes.

# of Players: 2

 

Time: 8 PM

GM/Name: Victor Vossler

Game & Short Description: D&D 1st Edition: The Murderhobo Cafe

Come and join the epic adventures of the heroes that started their career in the Muderhobo Cafe. All players Welcome.

# of Players: 8

 

Time: 8 pm

GM/Name: Dave Glewwe – Firefly the Board Game

Game & Short Description: Select your Leader. buy stuff, make Contacts, work the Job, avoid the Reavers and the Alliance Cruiser and Corvette. Keep Flyin’! All board expansions will be used as well as the new Misbehave Cards. No piracy. Break the Bank Mission!

# of Players: 4-6

 

 

SATURDAY: 

Time: 10 AM to close

GM/Name: Sean Hoesing

Game & Short Description: D&D 5e Adventure’s League: Waterdeep Dragon Heist- Non Non-Hero Run!

Ever get sick of being the goodie goods and skipping around the flowers of friendship and happy thoughts? If so, this is the run for you! Join up and run a tavern, cause chaos, and find a hidden vault all while juggling your allies, enemies, and factions all wanting the gold! This will be following Adventure League rules and new players are welcomed!

# of Players: 7

NOTE:  All Weekend

 

Time: 10 am to 4 pm

GM/Name: David Glewwe

Game & Short Description: Black Powder version 2 rules. Allied Cavalry meet French Cavalry in an epic battle of horses and men. This will be a meeting engagement to secure the heights for the follow-up infantry. Lots of sabre slashing! Movement and maneuver in the Napoleonic era circa 1815.

# of Players: 2-8

Time: 10 am

GM/Name: Dane Jessen

Game & Short Description: Islebound
Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold! Compete to build the best sea-faring nation with up to three friends by collecting treasure, hiring crew, and conquering or befriending island towns.

# of Players: 4

 

Time: 10 AM – noon

GM/Name: Don Glewwe

Game & Short Description: ATTACK of the Deranged Mutant Killer Monster SNOW GOONS! It’s time for you and your friends to go inside to warm up with some hot cocoa. There seem to be strange noises in the woods around you, so you agree to move a bit faster…nothing to worry about, though, right? See?…there’s the house across the yard, just a short way to go. But…those snowmen you built earlier look a little different, don’t they? As the saying goes: I don’t like the look of this…

A Factory take of ‘Snowball Wars’ by David Okum, with a nod to Calvin…

# of Players: 2-5

Time: 1 pm

GM/Name: Dane Jessen

Game & Short Description: Witching Hour is a card game in which players compete over three rounds to control the Witches Cup. Armed with enchanted objects, they attack, defend, and use specialty abilities to hex their rivals. The player with the fewest points at the end wins the Cup.

# of Players: 5

 

 

Time: 1 pm – 4 pm

GM/Name: Don Glewwe

Game & Short Description: Pulp Alley* –  Adventure in the Arctic.

From the ‘official’ December Scenario: An aircraft carrying a secret invention from the US to England has crashed on an ice sheet. You lead a small group in an attempt to recover the item along with its inventor in this Saturday afternoon matinee serial -style game (ie: not at all to be taken seriously).

*the rules are mostly as written…the Factory messed with only a few things… ; )

# of Players: 2-4

 

Time: 1 pm to 6 pm

GM/Name: Dane Hanson

Game & Short Description: Fallout the board game

# of Players: 4

 

Time: 2 pm

GM/Name: Dane Jessen

Game & Short Description: Flip City
Build your own town in Flip City! In this micro-deckbuilding game, you have no hand at all; instead, you play cards directly from the top of your deck. Each card is double-sided, with each side granting different special bonuses. Winning the game requires delicate strategies… and some luck as well!!

# of Players: 4

Time: 3 pm

GM/Name: Dane Jessen

Game & Short Description: Islebound
Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold! Compete to build the best sea-faring nation with up to three friends by collecting treasure, hiring crew, and conquering or befriending island towns.

# of Players: 4

 

 

Time: 3 pm

GM/Name: Nick Zachariasen

Game & Short Description: METAL WORLD demo/playtest

Do you like heavy metal? Do you like tabletop roleplaying games? If the answer to both is “yes” then METAL WORLD just might be the thing you’re looking for! This is a demo/preview/playtest of the game prior to its Kickstarter campaign in a couple months.

Do you want to play an axe-wielding barbarian who rides a nightmare steed? A robot wizard? A shroom-chomping shaman who drives a wicked airbrushed van? A reptilian martial artist? How about a dwarf with chainsaw hands? All of these and more are possible (as available pregenerated characters!) in METAL WORLD as you roam the land in search of awesome things to see and do. There’s a volcano made of dragons, Hell is both an afterlife and a continent where you can get guided tours from the MegaDevil, and a demon-possessed lawman dispenses justice with his trusty 666-shooters.

If you want to read the rules beforehand, you can find METAL WORLD: The Rough Cut on DriveThruRPG (don’t worry, it’s pay-what-you-want) already. It’s a preview version that’s got all the game rules aside from a few subsequent updates.

# of Players: 3-5

Time: 4 PM – 8 PM

GM/Name: Stephen Vossler

Game & Short Description: Empire of the Petal Throne RPG
You get off the boat in Jakalla. This is the classic beginning adventure for new players of Tekumel. A romp around the city as old as the world.

No experience necessary

# of Players: 3 to 6

 

 

Time: 4 pm

GM/Name: Paul Lertola

Game & Short Description: Betrayal legacy – Like the original but the new legacy version

# of Players: 5

Time: 5 PM

GM/Name: Karen Miiller

Game & Short Description: Tiny Epic Western
HOOK: Poker meets worker-placement

DESCRIPTION: The West is growing day by day, and you’re looking to stake your claim. To win, you have to gamble your relationships with the most powerful bosses in town to win influence. This influence comes in many forms: Law, Money and Force. If you’re clever enough, you’ll be able to take claim over the buildings in the evergrowing boomtowns and gain powerful abilities. At the end of the day, the boss who has the best combination of wit and bluff will become the most powerful tycoon in the Wild Wild West.

# of Players: 2 to 4

Time: 8 pm

GM/Name: David Glewwe – Bar Room Brawl

Game & Short Description: Bar Room Brawl, the original. The best, the nastiest, the heroes, the winners of previous bar room brawls will slug and shoot it out to claim who is the best of the best. Each player will control 3 characters. Shotguns, scatterguns, pistols, knives, machetes, tables etc are the weapons of choice. Use your fists when all else fails! Don’t think, shoot!

# of Players: 6-18

 

SUNDAY:  

 

Time: Noon

GM/Name: Paul Lertola

Game & Short Description: Betrayal legacy – Like the original but the new legacy version

# of Players: 5

Time:  Noon – 5 PM
Game & Description:  Tekumel
GM:  Lance Curry
Description:  TBA

Time: Noon

GM/Name: Karen Miiller

Game & Short Description: Tiny Epic Western
HOOK: Poker meets worker-placement

DESCRIPTION: The West is growing day by day, and you’re looking to stake your claim. To win, you have to gamble your relationships with the most powerful bosses in town to win influence. This influence comes in many forms: Law, Money and Force. If you’re clever enough, you’ll be able to take claim over the buildings in the evergrowing boomtowns and gain powerful abilities. At the end of the day, the boss who has the best combination of wit and bluff will become the most powerful tycoon in the Wild Wild West.

# of Players: 2 to 4

Time: Noon to close

GM/Name: Sean Hoesing

Game & Short Description: D&D 5e Adventure’s League: Waterdeep Dragon Heist- Non Non-Hero Run!

Ever get sick of being the goodie goods and skipping around the flowers of friendship and happy thoughts? If so, this is the run for you! Join up and run a tavern, cause chaos, and find a hidden vault all while juggling your allies, enemies, and factions all wanting the gold! This will be following Adventure League rules and new players are welcomed!

# of Players: 7

NOTE:  All Weekend

Time: Noon

GM/Name: Victor Vossler

Game & Short Description: Terraforming Mars

# of Players: 5

 

Time: Noon to close of the con

GM/Name: David Glewwe

Game & Short Description: D&D 5th edition campaign, Return to Castle Dangor. This is an ongoing campaign we play Wednesday nights at the MUC during Games Club meeting. New players are welcome to jump in for a one day game play. Characters are currently 6th level, so if you want to play, bring a 6th level character, any alignment except Evil. I can accommodate 5 new players

# of Players: 5-10

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