Submitted Events

VerminCon 2018 Event Registration is OPEN! Send Your Events to games@usd.edu or go to the Register an Event page!

 

Date: Friday

Time: 1:00 PM

GM/Name: Bill Huet

Game & Short Description: Gloomhaven, 2nd Edition
Here is your chance to play the most popular game in the history of Kickstarter (over 47,000 pledges)!
Gloomhaven is a cooperative legacy dungeon crawler where the players decisions, successes and failures have meta-effects on the game world. Gloomhaven uses an innovative diceless card based system to resolve combat. Characters gain new abilities as they gather experience. Be able to retire a character is an important goal; retiring a character unlocks prestige class characters that are even more powerful. New players welcome and players may continue playing with the same character across games, if they wish.

# of Players: 1-4

 

Date: Friday

Time: 6 – 11 pm

GM/Name: Angus MacDonald

Game & Short Description: Misteries in Misdeeds: The Secret Gate of Three Cougars
Desert Southwest.
Invaded by an inscrutable enemy, the elders have sent you as the last hope for peace. But first you must understand the strange magic you find driving them, and ancient secrets of your own tribe. Misteries in Misdeeds is the mystical counterhistory of our world from the Age of Exploration on an immersive game table. Savage Worlds rules taught.

# of Players: 6

 

Date: Friday

Time: 6:00 PM

GM/Name: Bill Huet

Game & Short Description: Gloomhaven, 2nd Edition
Here is your chance to play the most popular game in the history of Kickstarter (over 47,000 pledges)!
Gloomhaven is a cooperative legacy dungeon crawler where the players decisions, successes and failures have meta-effects on the game world. Gloomhaven uses an innovative diceless card based system to resolve combat. Characters gain new abilities as they gather experience. Be able to retire a character is an important goal; retiring a character unlocks prestige class characters that are even more powerful. New players welcome and players may continue playing with the same character across games, if they wish.

# of Players: 1-4

 

Date: Friday

Time: 6:30 PM

GM/Name: Mike Wellman

Game & Short Description: Pathfinder Society Scenario #7–10: The Consortium Compact

A Pathfinder Society Scenario designed for levels 1-2.

The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium’s practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It’s up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector’s trust, and deal a telling blow to their Aspis foes.

“The Consortium Compact” is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society’s longstanding rivals.

# of Players: 6

 

Date: Friday

Time: 6:30 PM

GM/Name: Mike Wellman

Game & Short Description: Pathfinder Society Scenario #9-03: On the Border of War

Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township’s baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of “peacekeeping,” the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators.

# of Players: 6

 

Date: Friday

Time: 7pm – 11pm

GM/Name: David Glewwe

Game & Short Description: Firefly the Board Game. Choose your leader, hire a crew, make Contacts, work the job and get paid. Keep flyin’!
All expansion boards will be used. Blitz start. Mission will be one of the “money-grab”s! If you like the Firefly TV series then this game is for you.

# of Players: 2-6

 

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Date: Saturday

Time: 9am to 6pm

GM/Name: David Glewwe

Game & Short Description: Flames of War Version 3 rules. Bring a 1500 point Late War army from any Late War book or official pdf from the Battlefront website. The mission will be another Total War/Total Victory. Remember the value of recon!. Also, the Allies will receive a FREE Priority Air Support unit of their choice. The Axis will receive a FREE Limited Air Support unit of their choice. The table will be an “L” shape with a bridge connecting at the bend. Game will start on Saturday at 9am for set-up. 6 turns.

# of Players: 2-16

 

Date: Saturday

Time: 9am-1am

GM/Name: Sean Hoesing

Game & Short Description: D&D 5th Edition Adventures League
Running through the Tomb of Annihilation book as well as the adventure that go along with it both Saturday and Sunday. Never played AL before? No worries! Both experienced and new players are welcomed!

# of Players: 3 to 7

 

Date: Saturday

Time: 9:30 AM

GM/Name: Bill Huet

Game & Short Description: Little Gone Girl: A Danger Quest adventure using the Savage Worlds system
An eight year old girl is abducted from her mother’s arms in broad daylight by a respected ATF agent acting with an unknown accomplice. The girl’s parents are members of the Church of Our Savior’s Grace, a fundamentalist group but with no history of impropriety or occultism. The little girl has a medical condition that can become life threatening, so the clock is ticking. Her parents hire Quest Investigative Services to find their little girl before it is too late. The FBI is none too keen about private investigators interfering with their investigation but a job’s a job. As you struggle to uncover the little girl’s whereabouts, the players begin to realize that much, much more is at stake than the life of a little girl. Can you stop a plot of Biblical proportions or will you end up having front row seats to an unimaginable atrocity? Please note that this adventure features adult themes and is not recommended for persons under the age of 18.
This is a link to background information on the Danger Quest world, including pre-generated characters.

https://www.dropbox.com/sh/3n6757lad6vcd8y/AAAB9oOGWOZr2IGU3xaSsEdRa?dl=0

If there is a specific character you want to play, send me a message on Facebook.

 

Date: Saturday

Time: 9:30 AM

GM/Name: Mike Wellman

Game & Short Description: 9-02: A Case of Missing Persons

A Pathfinder Society Scenario designed for levels 3-7.

When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It’s since become apparent that the officials didn’t leave; they were abducted, and the captors’ trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they’ll uncover a secret that has long plagued the town.

Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty’s Edge faction.

# of Players: 6

 

 

Date: Saturday

Time: 9:30 am

GM/Name: Mike Wellman

Game & Short Description: 9-10: Signs in Senghor PDF

A Pathfinder Society Scenario designed for levels 1–5.

In the port of Senghor, it is taboo to even speak of the accursed ruin of Boali that sits on the other side of the bay, let alone to set foot in its rubble-strewn streets. Yet rumors have reached the Pathfinder Society that the Aspis Consortium has sent agents to search through this forbidden city. Although few people willingly travel to its shores, Boali is far from quiet. It falls to a small group Pathfinder agents to get the bottom of the Aspis plot without falling prey to the ruin’s dangers. Can the PCs bring the Consortiums’ true motives to light?

# of Players: 6

 

Date: Saturday

Time: 10:00 a.m.

GM/Name: Christy Jessen

Game & Short Description: New York Slice
In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover’s, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!

# of Players: 2–6 Players

 

Date: Saturday

Time: 10:00 AM

GM/Name: Dane Jessen

Game & Short Description: Match Madness
Let the furious fun begin! Players sprint to arrange a set of 5 blocks so that they match a pattern shown on a card. First player to succeed grabs the card and a new matching race starts. Tensions rise as you scramble to outpace and outsmart your opponents in this ingenious game of perception. So fire-up your neurons and be transported by Match Madness!

# of Players: 4

 

Date: Saturday

Time: 11 am – 4 pm

GM/Name: Angus MacDonald

Game & Short Description: Misteries in Misdeeds: Blood on Coral

Canary Islands. Shell-covered creatures have emerged from the water. The invaders take away your people and desecrate the land. Sacred trees whisper that they must be defeated. Easy for the trees to say when you’re the ones that have to do the heavy lifting – and the bleeding. Misteries in Misdeeds is the mystical counterhistory of our world from the Age of Exploration on an immersive game table. Savage world rules taught.

# of Players: 6

 

Date: Saturday

Time: 11:00 a.m.

GM/Name: Christy Jessen

Game & Short Description: My Happy Farm
All players have their own farm with four nice animals. They feed those cuties. Animals which are fed well fill their stomachs with tasty food, grow and become longer and longer, even reaching unnatural lengths. The longer your animal, the better a farmer you are. The owner of the longest animal receives bonus points. Animals which aren’t fed even one time lose their weight, take offense, and leave their bad master. Moreover, they will take some victory points from the bad master to punish him, so players have to be good and careful farmers and feed their animals well to create Their Own Happy Farm.

# of Players: 2-4 Players

 

Date: Saturday

Time: 11:00 am

GM/Name: Dane Jessen

Game & Short Description: In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. In a clever twist, dice are used as resources, with each side/number representing a different resource. This facilitates a dynamic resources management mini-game while players work to add buildings to their tableau on their way to victory.

# of Players: 4

 

Date: Saturday

Time: 11 am

GM/Name: Katy Themm

Game & Short Description: Ice Cool – Board game

In Ice Cool, players take turns flicking their penguin around the Penguin School, trying to collect their fish before they are caught by the hall monitor.

# of Players: 4

 

Date: Saturday

Time: Noon-midnight

GM/Name: Chris Barnard

Email: Christopher.Barnard@coyotes.usd.edu

Game & Short Description: Society In Shadows
A live action game of supernatural expressions in the modern day mundane world.
This is a local game of the Sioux Falls realm so there are players/characters that come in knowing the current plot line and can help new players/characters, anyone can join in and play this game and decide if they want to join the monthly game as it continues in Sioux Falls.

# of Players: all

 

Date: Saturday

Time: 12:00 Noon

GM/Name: Katy Themm

Game & Short Description: Rattle, Battle, Grab the Loot – Board Game

Players are taking the role of a pirate ship captain. Captains roll dice to command their ships to rob merchant’s vessels or fight the Navy! The person with the most loot is the victorious pirate captain.

https://boardgamegeek.com/boardgame/176606/rattle-battle-grab-loot

# of Players: 5

 

Date: Saturday

Time: 12:30 PM

GM/Name: Bill Huet

Game & Short Description: The Oslo Operation: A Danger Quest Adventure using the Savage Worlds system.
Intel indicates considerable “chatter” along the lines of communication used by the Illuminati in Norway, France and Germany. Most of their messages have yet to be decoded but through the use of Gray technology, something has been learned: the name “Siv Solberg” has been deciphered. A check on her background reveals that Solberg is a 22 year old Oslo resident who is a part-time bartender and research librarian at the university of Oslo. While she is an accomplished athlete and a great student, there does not seem to be anything remarkable about her. Why she would be mentioned in an Illuminati communique is a mystery that Danger Quest wants investigated. Central is concerned that the Illuminati are planning something big in Europe and Solberg may somehow be a part of it. An elite team of Danger Quest operatives are dispatched to Norway to investigate. Will they be able to stop the machinations of the Illuminati or will the Illuminati advance their agenda at the cost of innocent lives? Please note that this game features adult themes and is not recommended for persons under the age of 18.
Below is a link to background information on the Danger Quest world, including pre-generated characters: https://www.dropbox.com/sh/3n6757lad6vcd8y/AAAB9oOGWOZr2IGU3xaSsEdRa?dl=0
If there is a specific character you want to play, send me a message on Facebook.

 

Date: Saturday

Time: 1:00 PM

GM/Name: Dane Jessen

Game & Short Description: Boomtown Bandits
You’re all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em’ up!  In Boomtown Bandits, players take turns placing two shooter tokens and a coward token around the town — face down to hide your coward’s identity! All the tokens are then revealed.

# of Players: 5

 

Date: Saturday

Time: 1:00 pm

GM/Name: Christy Jessen

Game & Short Description: Pickle Letter
Just dill with it! In the lightning-fast letter-matching game Pickle Letter, you pick a peck of Pickleletters for a jarring good time. Time is ticking in the race to match the most letters before your opponents find them first. Find matches first and pickle the other players. But here’s the dill: Things can go sour fast! You’ll be in a pickle if it doesn’t all match up and your opponents prove you wrong! So keep calm and crunch on.

# of Players: 2-5 Players

 

Date: Saturday

Time: 2 pm

GM/Name: Mike Wellman

Game & Short Description: 9-09: Beyond the Halflight Path

A Pathfinder Society Scenario designed for levels 3–7.

The sprawling maze of caverns and tunnels beneath the hilltop city of Kaer Maga are home to a host of dangers and mysteries. A dedicated group of guards called the Duskwardens is responsible for protecting Kaer Magans and visitors alike from everything that lurks below. Despite the Duskwardens’ best efforts, the influence of one of the vaults has been spreading on to the streets of Kaer Maga. It falls to a group Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of the lurking threat.

# of Players: 6

 

Date: Saturday

Time: 2 pm

GM/Name: Mike Wellman

Game & Short Description: 9-04: The Unseen Inclusion

A Pathfinder Society Scenario designed for levels 1-5.

The Thuvian city of Merab has grown steadily over the past decade, and construction teams have uncovered numerous foundations and features dating back to Ancient Osirion and the Tekritanin League as they break ground for new buildings. Recently, workers accidentally unsealed a haunted ruin, out of which screamed a terrifying apparition. The Society has sent the PCs to investigate, not only to learn about the newly discovered ruin, but also to put this angry spirit to rest. In the process, the Pathfinders will uncover more than part of Thuvia’s past; they’ll unravel a dire secret that even now threatens one of the Society’s closest allies.

Contents in The Unseen Inclusion also contribute directly to the ongoing storyline of the Scarab Sages faction.

# of Players: 6

 

Date: Saturday

Time: 2:00 pm

GM/Name: Christy Jessen

Game & Short Description: New York Slice
In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover’s, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!

# of Players: 2-6 Players

 

Date: Saturday

Time: 3:00 pm

GM/Name: Dane Jessen

Game & Short Description: In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. In a clever twist, dice are used as resources, with each side/number representing a different resource. This facilitates a dynamic resources management mini-game while players work to add buildings to their tableau on their way to victory.

# of Players: 4

 

Date: Saturday

Time: 3:00 pm

GM/Name: Christy Jessen

Game & Short Description: My Happy Farm
All players have their own farm with four nice animals. They feed those cuties. Animals which are fed well fill their stomachs with tasty food, grow and become longer and longer, even reaching unnatural lengths. The longer your animal, the better a farmer you are. The owner of the longest animal receives bonus points. Animals which aren’t fed even one time lose their weight, take offense, and leave their bad master. Moreover, they will take some victory points from the bad master to punish him, so players have to be good and careful farmers and feed their animals well to create Their Own Happy Farm.

# of Players: 2-4 Players

 

Date: Saturday

Time: 3 pm

GM/Name: Katy Themm

Game & Short Description: VivaJava: The Coffee Game: The Dice Game – Board Game

Each player controls a coffee company. Players take turns rolling dice trying to make robust and bold coffee blends and advance in their coffee technologies.

# of Players: 4

Date: Saturday

Time: 5 pm

GM/Name: Katy Themm

Game & Short Description: Circus Flohcati – Board Game

In this fun and colorful flea circus card game, players are trying to collect different circus attractions without duplicating any. Players are pushing their luck and drawing cards from the deck trying to either form trios of attractions, or collect a whole set and put on a Gala show.

# of Players: 5

 

Date: Saturday

Time: 6 pm

GM/Name: Katy Themm

Game & Short Description: BEEEEES! – Board Game

In this simultaneous dice rolling game, players are each building a beehive using their dice to collect hex shaped tiles from the middle of the table. Can you build the biggest beehive? Created by local designer Marcus Ross, this amazing game was released in August 2017 and is available in stores now.

# of Players: 6

 

Date: Saturday

Time: 6:00 PM

GM/Name: Bill Huet

Game & Short Description: A Warning from Hell: A Danger Quest Adventure using the Savage Worlds system. The U.S. government has an urgent need for Danger Quest’s best operatives. A secret source code-named “Hell” attempted to warn Homeland Security about the nuclear destruction of Detroit only to be cut off in mid-sentence as an apparently self-aware computer virus of mysterious origin systematically disables any official communications regarding Detroit. News and televisions stations still work but any radio, cellular or internet messages from Detroit’s law enforcement or governmental agencies is blocked and the method used to communicate disabled: cell phones catch fire, computers are destroyed remotely and radio signals are jammed no matter how secure. The best anti-intrusion and encryption software, even programs based on Grey alien technology, can’t stop the virus from penetrating the most secure of systems. The government is terrified that the mysterious virus could cripple the whole of U.S. computer/communication infrastructure, maybe even the entire global internet. They need a non-official team to travel inconspicuously to Detroit and try to prevent its destruction. The only clue they have is that a string of unsolved murders is somehow connected to the coming destruction of the city but the motive, method and identity of the perpetrator are all unknown. It is a race against time to save the city, hampered by a critical lack of communication caused by an unknown source using methods beyond comprehension. While the operatives succeed or will only their shadows exist after a nuclear fireball consumes them? Please note that this adventure features adult themes and is not recommended for persons under the age of 18.
Below is a link to background information on the Danger Quest world, including pre-generated characters: https://www.dropbox.com/sh/3n6757lad6vcd8y/AAAB9oOGWOZr2IGU3xaSsEdRa?dl=0
If there is a specific character you want to play, please send me a message on Facebook.

 

Date: Saturday

Time: 6:30 pm

GM/Name: Mike Wellman

Game & Short Description: 9-08: Birthright Betrayed

A Pathfinder Society Scenario designed for levels 1-5.

For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society’s inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the dreaded Whispering Tyrant during the Shining Crusade. However, the Society’s ally Lady Gloriana Morilla has secured a small group of Pathfinders a unique opportunity to study the museum’s relics. All she needs in return is the Pathfinders’ investigative skills to uncover the local earl’s indiscretions—an earl who proudly identifies as Arnisant’s direct descendant.

Contents in Birthright Betrayed also contribute directly to the ongoing storyline of the Sovereign Court faction.

# of Players: 6

 

Date: Saturday

Time: 6:30 pm

GM/Name: Mike Wellman

Game & Short Description: PFS – Pathfinder Module: The Midnight Mirror

A horror and investigation adventure for 4th-level characters

The sleepy town of Karpad in shadow-haunted Nidal has long been overseen by the Boroi family, and until a few weeks ago, the citizens under Baron Stepan Boroi’s rule have lived uneventful lives of relative peace. Recently, however, the outbreak of a virulent and fatal disease and a number of mysterious disappearances have left the people of Karpad paranoid and fearful. Even Baron Stepan has been acting strangely, and now the tenuous balance of racial tensions between Karpad’s human and fetchling populations stands on the verge of collapsing into total anarchy. Can the PCs uncover the root of Karpad’s problems and put an end to the deadly virus, the terrifying disappearances, and the miasma of fear and distrust that threatens to overwhelm the region?

# of Players: 6

 

Date: Saturday

Time: 7 PM

GM/Name: Katy Themm

Game & Short Description: Brew Dice – Board Game

In Brew Dice, players are rolling custom dice simultaneously trying to match the coaster, drink and snack on the cards revealed each round. The first player to match all three wins the card. The first player to earn 5 cards is the winner.

# of Players: 4

 

Date: Saturday

Time: 8pm

GM/Name: Katy Themm

Game & Short Description: Sports Dice: Baseball – Board Game

In this fun dice game, one player or team is the outfield and one is batting. Each turn, both teams roll their dice. Whoever has the most dice match win the play. Just like regular baseball, there will be strikes, outs, walks, double plays, triple plays, and home runs, all determined by custom dice.

# of Players: 4

 

Date: Saturday

Time: 8pm to 11pm

GM/Name: David Glewwe

Game & Short Description: Bra Room Brawl! The saloon is hosting “ladies night”. The toughest, meanest, nastiest gals from the wild west and Victorian era fight it out in the saloon! Fists, hatpins, knives, pistolas, derringers, rifles, and tables are weapons of choice.
Last female character standing wins! Each player controls 3 characters. A Classic Glewwe Brawl factory game!

# of Players: 5-10

 

Date: Saturday

Time: 9pm

GM/Name: Katy Themm

Game & Short Description: Dinosaur Island – Board Game

In this vibrant 90s style game, players are each controlling an amusement park featuring live dinosaurs! You’ll need to have your scientists extract and manipulate DNA to make dinosaurs, you’ll have to add rides and food stand, hire specialist and increase lab capabilities, all while making sure park security is sound or guests will be eaten! Game play feels a lot like Jurassic Park, but this time, I’m sure you’ll handle things better than Hammond did.

# of Players: 4

 

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Date: Sunday

Time: 9am-5pm

GM/Name: Sean Hoesing

Game & Short Description: D&D 5th Edition Adventures League
Running through the Tomb of Annihilation book as well as the adventure that go along with it both Saturday and Sunday. Never played AL before? No worries! Both experienced and new players are welcomed!

# of Players: 3 to 7

 

Date: Sunday

Time: 9:30 am

GM/Name: Mike Wellman

Game & Short Description: 7–25: Orders from the Gate

A Pathfinder Society Scenario designed for levels 5–9.

Ongoing unrest in Cheliax has strained the nation’s military resources, so when the Order of the Gate sensed an imminent disaster brewing in the Menador Mountains, it had to seek outside assistance. The Pathfinder Society has answered the call. After all, the same site the Hellknights identified is one of the ancient ruins the Society has long wanted to study. Can the PCs salvage the site’s historic wonders while also honoring their commitment to the Order of the Gate?

Content in “Orders from the Gate” also contributes directly to the ongoing storyline of the Dark Archive faction.

# of Players: 6

 

Date: Sunday

Time: 9:30 am

GM/Name: Mike Wellman

Game & Short Description: 9-06: The Shores of Heaven

A Pathfinder Society Scenario designed for levels 1-5.

The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon’s essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais’s quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven’s inhabitants or risking the fate of her soul.

Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction.

# of Players: 6

 

Date: Sunday

Time: 10am-5pm

GM/Name: David Glewwe

Game & Short Description: The Battle for Berezina bridges. Black Powder/Hail Caesar Rules with the new Clash of Eagles Russian front expansion. Napoleon is retreating from Moscow. He has reached the Berezina river which is flooded. It is November 1812. He orders Marshall Victor’s IX corps (what’s left of it) to hold open the bridges until stragglers and fugitives make their way across the river. The Russians are hot on the heals of the retreating French. Will the remnants of IX Corps hold open the bridges? Or will the Russians succeed in stopping them? Game is 10 turns.

# of Players: 2-6

 

Date: Sunday

Time: 11 am

GM/Name: Katy Themm

Game & Short Description: Elevenses – Board Game

in this beautiful card game, players are trying to serve the best morning tea. Each player has a tableau of cards they are trying to uncover and arranged in numerical order. When the tea trolley is revealed, the player with the most cards in order earns a sugar and a new round starts. At the end of the game the person with the most sugar cubes wins.

# of Players: 4

 

Date: Sunday

Time: 12:00 Noon

GM/Name: Lance Curry

Game & Short Description: Tekumel “Unrest at the Retreat”:
A messenger brings news to the Temple of Ksarul requesting a delegation of priests to come and mediate a dispute between priests at the Retreat of Contemplative Sagacity.

# of Players: 2-8

 

Date: Sunday

Time: 12 Noon

GM/Name: Katy Themm

Game & Short Description: Guess the Mess – Board Game

In this fun card game, each player is given a secret location. Then they have 30 seconds to try to pull cards from the pIle in the middle of the table to represent that location. These cards are then passed to another player who must guess the location from 8 choices based on the pictures on the cards. Players who can guess correctly earn points. The player with the most points wins.

# of Players: 8

 

Date: Sunday

Time: 1 pm

GM/Name: Katy Themm

Game & Short Description: Five Seals of Magic – Board Game

In this dice manipulation game, each player is delving into the Magic catacombs to search for power to become the new arch mage. Dice are rolled, changed, swapped and spent. Each mage also has a familiar to.help them in their quest. The mage who can learn the most magical secrets is the winner.

# of Players: 5

Date: Sunday

Time: 3 pm

GM/Name: Katy Themm

Game & Short Description: La Granja: No Seista

Each player is managing a farm, trying to earn goods and sell them with dice. Each turn, the active player rolls the dice, chooses one good to keep, and passes the rest to the next player. Dice are drafted this way every turn, with players accumulating goods and selling them for vitory points. This is the dice version of the popular farming game La Granja, and plays much faster.

# of Players: 4

Date: Sunday

Time: 4 pm

GM/Name: Katy Themm

Game & Short Description: Nations: The Dice Game – Board Game

In this version of Nations, players are building monuments, hiring advisors, conquering colonies with dice. Different dice give different bonuses, so each player can decide if they want to go peaceful and prosperous or fight and go to war. This is the dice game of Nations but they’re not entirely similar.

# of Players: 4

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